Bringing Unreal Creatures to the Film Industry
Aaron Sims, creator of some of this generation’s most unforgettable cinema creatures like the Stranger Things Demogorgon, will debut new characters and discuss how his studio is bringing them into feature films with Unreal Engine. He’ll explain how Aaron Sims Creative came to adopt Unreal Engine, showcasing scenes and creatures from the studio’s Epic MegaGrant-funded film project, Dive. Over the course of the session, Aaron will reveal how virtual production has helped shape the film, extrapolating from this experience to other projects as well as the industry as a whole.
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