Brother:A Tale Of Two Sons. Episode-5 ( story Gameplay on Android mobile in Hindi )
Development
Brothers: A Tale of Two Sons was developed by Starbreeze Studios and was the first game to come from the publishing partnership with 505 Games. During development, its working title was P13.[4] The game uses Unreal Engine 3,[5] and was developed in collaboration with Swedish award-winning film director Josef Fares.[6]
Starbreeze sold the Brothers: A Tale of Two Sons intellectual property to 505 Games for $500,000 in January 2015.[7] 505 Games continued developing the game for additional platforms, including the PlayStation 4 and Xbox One released in mid-2015, with director's commentary, the soundtrack, and a concept art gallery. Mobile versions of the game were also released; the iOS version was released on 22 October,[3] while the Android version of the game was released in 26 May 2016.[8]
505 Games developed a version for the Nintendo Switch released on 28 May 2019. This version includes a special two-player co-operative mode where each player controls one of the two brothers in the game.[9] Super Rare Games announced a limited physical release of the Switch version going on sale this March 25, 2021.[10]
Reception
Critical response
Reception
Aggregate scoreAggregatorScoreMetacriticPC: 90/100[11]
X360: 86/100[12]
PS3: 85/100[13]
XONE: 81/100[14]
PS4: 81/100[15]
iOS: 81/100[16]
NS: 79/100[17]Review scoresPublicationScoreIGN8.2/10[20]Joystiq[18]TouchArcadeiOS: [19]
The PC version of Brothers: A Tale of Two Sons received "universal acclaim", while the rest of the console versions received "generally favorable reviews", according to the review aggregation website Metacritic.[11][12][13][15][14][16][17]
IGN said that Brothers: A Tale of Two Sons "might be the best downloadable title since Journey".[6] GamesMaster's James Nouch said his preview of the game that "[Brothers: A Tale of Two Sons] is a charming, emotive adventure that flows at its own rather sedate pace",[21] but in their final review GamesMaster gave it a 91/100 writing: "Short but immensely satisfying, it's Ico meets Limbo in Fable's world. In a word: spellbinding".[22] Edge gave it a 7/10 in its review. It praised the visual style, pace and story, as well as the controls, saying that the control scheme "understands what it means to communicate meaning through interaction", but it criticized Starbreeze's lack of confidence in making an art game.[23] UK's GamesTM magazine gave Brothers: A Tale of Two Sons a score of 8/10 in its review in issue 137.[24]
Joystiq gave it full score in its review, 5/5. Joystiq's Ludwig Kietzmann says: "It's rare for a game to forge a connection so strong, and even rarer for you to become the connective tissue".[18] Official Xbox Magazine UK praised the game and its touching story and inventive controls. They gave it a score of 9/10.[25]
Both IGN and PC Gamer stated Brothers: A Tale of Two Sons was one of the best games of 2013. IGN states this with "it's no secret that we love Journey. It was our Game of the Year for 2012, after all. And we quite love Fable too [...]. So to combine the two into one cinematic, story-driven experience – one written and directed by a decorated Swedish filmmaker – meant our interest was piqued. And after we saw the game, we knew: this is going to be good. Really, really good".[26] PC Gamer said "this could easily shape up to be one of the indie darlings of 2013".[27] The game won the "Best Innovation" award while nominated for "Best Family Game" and "Best Story" at the 2014 BAFTA Video Games Awards.[28][29]
SalesEdit
As of January 2015, the game has sold 800,000 copies.[7]
AwardsEdit
Brothers: A Tale of Two Sons won the award for Best Xbox Game at the 2013 VGX Award Show (formerly Spike Video Game Awards; VGAs), in competition with Grand Theft Auto V, BioShock Infinite, and Tomb Raider.[30] It also won the Best Game Innovation Award at 2014's British Academy Games Awards (BAFTA).[31]
ReferencesEdit
^ a b c Suszek, Mike (7 August 2013). "Brothers – A Tale of Two Sons kommer PSN och PC Steam den 3 September". Starbreeze Studios (in Swedish). Retrieved 20 April 2018.
^ Sirani, Jordan (30 July 2015). "Release
Dates Announced for Brothers: A Tale of Two Sons on PS4 and Xbox One". IGN. Ziff Davis. Retrieved 30 July 2015.
^ a b Callaham, John (22 October 2015). "Brothers: A Tale of Two Sons adventure game comes to the iPhone and iPad". iMore. Mobile Nations. Retrieved 30 December 2015.
^ "Starbreeze AB acquires P13 Project". Reuters. Archived from the original on 18 February 2012. Retrieved 18 January 2013.
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