Build a Lot 4 - Power Source EXPERT MODE [Level 41] Walkthrough - HD Gameplay (1080P)
HD Gameplay Playing Build a Lot 4: Power Source
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Main Campaign, Level 41
Build-a-Lot 4: Power Source
Goals: 6 Triple Energy Saver A-Frames, 9 empty lots
Mid-level Goal: paint the 6 A-Frames
Last minute Goal: landscape the 6 A-Frames
Start with: $200,000, 7 workers, 3,500 materials, 5 technicians, 5 empty lots, 1 Craftsman on a Hydro Turbine lot
Construct 1 Workshop. Do not purchase Lightning Efficiency Yet.
Train 2 workers.
Construct an Apartment and inspect it.
Buy just enough materials (500) to construct the Recycling Center and construct it.
Demolish the Craftsman.
Buy 2,500 units of materials.
From now on, buy materials as needed in 5,000 units.
Construct a Hydro Turbine on that lot.
Paint the Apartment and inspect it again.
Now you have to be patient. Construct 1 A-Frame, and paint it.
Wait until you have enough cash to buy 5,000 units materials.
Upgrade the Apartment as quickly as you can to 3-Stars and inspect it again. This is your main revenue.
Start constructing 4 more A-Frames.
Purchase the one A-Frame already built when it becomes available.
Buy the Lightning Efficiency from the Workshop if you haven’t already.
Construct a Garden Center.
Train additional workers as needed, up to 15.
Now paint each of the 6 A-Frames, landscape, add 3 Energy Savers to each, and inspect.
As soon as the 6 A-Frames are landscaped, demolish the Garden Center and construct a Grocery Store there.
Once an A-Frame is ready, put it up for sale, but don’t actually sell.
Buy any empty lot that becomes available.
As other houses come up for sale, once you have 5 A-Frames up for sale, low-ball your offers if you don’t have enough money. When you get the new house, inspect it and leave it earning income for awhile. If it ever needs repair, demolish it.
Keep buying properties until you own everything.
Now start demolishing everything except the A-Frames and the Workshop.
Finally demolish the Workshop.
All of the Build-a-lot games are built on the same premise: to develop a neighborhood with homes, shops, services, etc. while keeping an eye on resources like time, labor, building materials, and money. This makes for an entertaining and occasionally frantic time management game, attempting to meet all the needs of the community within a certain timeframe. Build-a-Lot 4 continues the same idea but adds something new and timely — dealing with the crumbling infrastructure of an aging and near-capacity power grid.
In Build-a-Lot 4, the first and most important thing you need to track is available energy. Before you build a single thing you must assess the available power structure and add to it if necessary. This adds a layer of complication to the basic Build-a-Lot dynamic due to the fact that if you add a house or business without taking into account power needs, the entire neighborhood will black out. And since you cannot collect rent or money from businesses during a blackout, you need to fix the situation, fast!
Modern, so-called "clean" energy facilities are available to build, but watch out, like all complicated technology they can break down, causing wide-spread blackouts.
Retained from the previous game are the weather patterns, which still affect gameplay. Rain slows down outdoor construction, such as building or painting, and if it rains a lot in your community, perhaps a solar power plant is not the way to go.
A new occupation has been added to the workforce: the energy technician. Only technicians can repair power plants, make homes energy efficient, or supercharge a plant. They need their own support structure — a Tech Center — for training.
All in all, Build-a-Lot 4 is a fast-paced, entertaining time management game. Never mind the collapsed real estate market, get out there and build!
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