Build a Lot 4 - Power Source EXPERT MODE [Level 44] Walkthrough - HD Gameplay (1080P)
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Main Campaign, Level 44
Build-a-Lot 4: Power Source
Goals: 3 supercharged Nuclear Reactors, 5 supercharged Solar Towers, 7 supercharged Wind Farms
Start with: $200,000, 9 workers, 5,000 materials, 5 technicians
Level Tip: This one is easier than it looks once you realize you can sell one Apartment at the beginning and one at the end, and you don’t have to buy them back to make the Goals.
Start by demolishing two small houses.
Construct a Workshop.
Train 2 workers.
Construct an Apartment, paint it, upgrade it 3 times, and sell.
From on, buy any constructing under $300,000. Let it collect rent for a cycle or two, then demolish one at a time as needed to construct power generators.
Construct the Recycling Center.
Construct one Nuclear Reactor.
Construct an Apartment constructing, paint it, and inspect it.
Upgrade the Apartment constructing with 3-Stars.
Construct a 2nd Nuclear Reactor.
Construct the Tech Center.
Supercharge each of the first two Nuclear Reactors.
From now just buy technicians as needed in groups of 3, so you supercharge each generator as you go.
Each time you run out of places to construct, demolish a constructing. Try to demolish one that is near houses you haven’t bought yet, so when you construct you will drive down their prices.
Construct the 3rd Nuclear Reactor and supercharge it.
Now construct the 5 Solar Towers, one at a time, supercharging as you go.
Construct the first Wind Farm.
Around now you will run out of inexpensive houses to buy. Make sure you have enough materials on hand to construct the last Wind Farms, then demolish the Recycling Center and construct there.
Sell the Apartment. This should be enough to buy the last 2 houses you’ll need.
Keep constructing Wind Farms.
When you have 6 built, demolish the Workshop and construct the 7th there. You will be able to leave 2 Apartment houses standing at the end.
All of the Build-a-lot games are built on the same premise: to develop a neighborhood with homes, shops, services, etc. while keeping an eye on resources like time, labor, building materials, and money. This makes for an entertaining and occasionally frantic time management game, attempting to meet all the needs of the community within a certain timeframe. Build-a-Lot 4 continues the same idea but adds something new and timely — dealing with the crumbling infrastructure of an aging and near-capacity power grid.
In Build-a-Lot 4, the first and most important thing you need to track is available energy. Before you build a single thing you must assess the available power structure and add to it if necessary. This adds a layer of complication to the basic Build-a-Lot dynamic due to the fact that if you add a house or business without taking into account power needs, the entire neighborhood will black out. And since you cannot collect rent or money from businesses during a blackout, you need to fix the situation, fast!
Modern, so-called "clean" energy facilities are available to build, but watch out, like all complicated technology they can break down, causing wide-spread blackouts.
Retained from the previous game are the weather patterns, which still affect gameplay. Rain slows down outdoor construction, such as building or painting, and if it rains a lot in your community, perhaps a solar power plant is not the way to go.
A new occupation has been added to the workforce: the energy technician. Only technicians can repair power plants, make homes energy efficient, or supercharge a plant. They need their own support structure — a Tech Center — for training.
All in all, Build-a-Lot 4 is a fast-paced, entertaining time management game. Never mind the collapsed real estate market, get out there and build!
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