Build a Lot 4 - Power Source EXPERT MODE [Level 9] Walkthrough - HD Gameplay (1080P)
HD Gameplay Playing Build a Lot 4: Power Source
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Main Campaign, Level 9
Build-a-Lot 4: Power Source
Goals: 1 Public Pool, 1 Workshop, 7 workers, +40 Appeal
Mid-level Goal: $4,000 in rent
Start with: $100,000, 4 workers, 2,000 materials, 2 technicians, 4 empty lots, 1 A-Frame
Level Tip: Both the Public Pool and the Workshop take a lot of power, so you are going to need to construct a Wind Farm plus add Energy Savers to all your houses.
Level Tip: Put the Public Pool where it has houses on both sides so you get the Appeal boost.
Start by upgrading the A-Frame 3 times, add 3 Energy Savers, paint, and sell.
Construct the 1st Duplex, paint, upgrade 3 times, add 3 Energy Savers, and sell.
When you get to 2 Energy Savers on the first Duplex, start construction on a 2nd.
Buy 2 unpainted A-Frames whenever they become available. These will be your 2nd and 3rd A-Frame.
Paint the 2nd A-Frame, upgrade it 3 times, add 3 Energy Savers, and sell.
Paint the 3rd A-Frame and upgrade it 3 times. Add 3 Energy Savers to the 3rd A-Frame. Keep this one.
Buy one empty lot in a strategic position, either a good place for a Public Pool (between two houses) or a good place for the Wind Farm (away from houses).
Construct a Wind Farm. Try to position it so it won’t negatively impact any houses, but you can put the Workshop next to it.
Buy the materials you need for the Workshop and construct it.
Train 3 workers.
Buy the materials you need for the Public Pool. Position it so it positively affects at least 2 houses.
You will end with one 3-Star A-Frame and one 3-Star Duplex, along with the Public Pool, Wind Farm, and Workshop.
All of the Build-a-lot games are built on the same premise: to develop a neighborhood with homes, shops, services, etc. while keeping an eye on resources like time, labor, building materials, and money. This makes for an entertaining and occasionally frantic time management game, attempting to meet all the needs of the community within a certain timeframe. Build-a-Lot 4 continues the same idea but adds something new and timely — dealing with the crumbling infrastructure of an aging and near-capacity power grid.
In Build-a-Lot 4, the first and most important thing you need to track is available energy. Before you build a single thing you must assess the available power structure and add to it if necessary. This adds a layer of complication to the basic Build-a-Lot dynamic due to the fact that if you add a house or business without taking into account power needs, the entire neighborhood will black out. And since you cannot collect rent or money from businesses during a blackout, you need to fix the situation, fast!
Modern, so-called "clean" energy facilities are available to build, but watch out, like all complicated technology they can break down, causing wide-spread blackouts.
Retained from the previous game are the weather patterns, which still affect gameplay. Rain slows down outdoor construction, such as building or painting, and if it rains a lot in your community, perhaps a solar power plant is not the way to go.
A new occupation has been added to the workforce: the energy technician. Only technicians can repair power plants, make homes energy efficient, or supercharge a plant. They need their own support structure — a Tech Center — for training.
All in all, Build-a-Lot 4 is a fast-paced, entertaining time management game. Never mind the collapsed real estate market, get out there and build!
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