Building an RPG UI and Unity 2018.3 - Sam's RPG Update #7

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The Questing
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Today we update to Unity 2018.3 and see what new cool features there are. I've also been putting together a simple RPG UI out of basic asset stor components

This video is part of a series that follows Sam's prototyping for the RPG part 2 course (the sequel to the part 1 Udemy course).

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Start part 1 while you wait for part 2 (Youtube special offer):
http://gdev.tv/rpgyoutube

Can't wait for the course to be released? Grab the code:
https://github.com/UnityRPG/Part2/tree/weekly_update_7

The asset pack I'm using:
https://assetstore.unity.com/packages/2d/gui/icons/fantasy-rpg-ui-121983







Tags:
game
development
rpg
unity
unity3d
questing
c#
programming
gamedev



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