Building cloud-rendered mobile games using Autodesk Maya and Softimage

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Published on ● Video Link: https://www.youtube.com/watch?v=vXMW3lGJscM



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http://go-time.com/
Richard Osterreicher, President at Go Time Games, has many years of experience making games from both a development and artistic technology perspective. He discusses how his company is developing new technology to facilitate server-side rendering in order to provide a better graphical experience to players who have devices with limited hardware capabilities.







Tags:
GDC
GDC 2013
Mobile Games
Maya
Softimage
Go Time Games