Unity game development using Autodesk Scaleform and Maya with ISOTX
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Published on ● Video Link: https://www.youtube.com/watch?v=aTVvl4aGzRQ
http://www.isotx.com/
Patrick Flanagan, Lead 3D Developer at ISOTX, gives a brief description of his presentation at the Autodesk booth at GDC 2013. He discusses creating a game using the Unity engine and how his studio leveraged Autodesk Scaleform Unity Plugin to accelerate their UI development.
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GDC
GDC 2013
Autodesk Maya (Software)
Unity (game Engine)
Patrick Flanagan
ISOTX
Scaleform