Building Robo Recall Mods with Blueprint | GDC 2017 | Unreal Engine
There's been a robot uprising and it's your job to stop it! What weapon will you choose? Why not make your own?
In this demo, given by Zak Parrish, Sr. DevRel Technical Artist, Epic Games, walk through the process of creating your own custom weapon mods for Epic's latest VR game, Robo Recall. Viewers will see how to easily create custom mods for the game, how to bring in their own content, and how to quickly define bespoke behavior using Unreal's powerful visual scripting system, Blueprint. For this demonstration, we'll borrow Twinblast's iconic handgun from Epic's MOBA Paragon, and set it up to blast some robots to pieces!
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