Builds, Boons, and Synergies | Even Heroes Die Devlog #9
WISHLIST ON STEAM: https://bit.ly/3iwIGRW
JOIN THE DISCORD SERVER: https://discord.gg/xgDbx9YmxV
PLAY THE DEMO: https://kevynthejar.itch.io/even-heroes-die
Follow the game's twitter: https://twitter.com/Even_Heroes_Die
Even Heroes Die is an action platforming roguelite with elements from the Metroidvania and Zelda genres. The hero has been afflicted with a deadly curse, and you must scour the ever-changing kingdom for a cure before his time runs out.
Perhaps the most important aspect of a roguelite is a solid gameplay loop- every challenge and choice that is presented to the player should feel impactful and relevant to their primary objective. With Even Heroes Die, players were presented with a Metroidvania map to explore but given little incentive to do so.
In this episode, I mainly talk about what I did to fix that. I filled the world with ways to boost your character's power and shape your build.
If you like what I do, check out my social media: https://twitter.com/KevynTheJar
Made with Game Maker Studio 2.
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