Bully: Scholarship Edition [Wii] - Wii Gameplay - #LIVESTREAM PART 1

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Assassin's Creed
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Bully is an action-adventure game set in an open world environment and played from a third-person perspective. The game's single-player mode has the player control a high school student—teenage rebel, James "Jimmy" Hopkins. Throughout the story, Jimmy rises through the ranks of the school groups, archetypes which include Bullies, Nerds, Preppies, Greasers, and Jocks. Players complete missions—linear scenarios with set objectives—to progress through the story. Missions reward the player with cash, new items, and increase/decrease the respect of certain groups. If a group holds Jimmy in high regard, they will act friendly towards him (and have the option of being hired as "bodyguards" or "muscle"); if a group despises Jimmy, they will attack him on sight. Outside of missions, the player can freely roam the game's open world, consisting of the fictional town of Bullworth, and has the ability to complete optional side missions.

When not performing missions, the player can attend classes, presented as minigames. Each course has five classes, which increase in difficulty, and passing all five will result in the player passing the course. Classes reward the player with new clothing items or abilities; for example, English allows the player to apologise to authority figures after violating rules, Chemistry allows players to create their own throwable weapons, and Gym unlocks new fighting moves. Not attending classes when they are available is considered a violation of rules, unless they have been completed, in which case they become optional.

The player can use melee attacks and weapons to fight enemies. The weapons available include slingshots, bags of marbles and itching powder, stink bombs, firecrackers, baseball bats, planks of wood, and spud cannons. Jimmy can run, jump, swim or use vehicles to navigate the game's world. The vehicles featured in the game include a skateboard, scooters, bicycles and go-karts. The player can also grab onto the back of a moving car while on a skateboard, but can't drive cars themselves. Bus stops located in various locations around the world allow the player to quickly travel back to Bullworth Academy. Should the player take damage, their health meter can be fully regenerated using multiple techniques, such as drinking sodas, which can be obtained from vending machines, and kissing certain NPCs after interacting with them. When health is entirely depleted, gameplay stops and the player respawns at the nearest medical center.

If the player breaks rules while playing, the game's authority figures (teachers and policemen) may respond as indicated by a "trouble" meter in the head-up display (HUD). The levels displayed on the meter indicate the current level of severity. Authority figures will attempt to grab and subdue the player, who may fight back. The higher the severity level is, the harder will authority figures try to catch the player; at the maximum sixth level, the player can no longer fight back, as they will be instantly "busted" should they be grabbed. If the player is busted, they respawn at the nearest police station or the school principal's office and all their weapons (sans the slingshot, skateboard and camera) are confiscated. If a class is in progress, the player will instead be taken to it and forced to attend (even if they have already completed it). Authority figures can subdue other students as well, should they cause trouble.

Bully takes place in the fictitious town of Bullworth situated in the New England region of the United States. After being expelled from seven previous schools, the game's protagonist, 15-year-old James "Jimmy" Hopkins, is sent to the town's prominent private boarding school, Bullworth Academy, for a year while his mother and her new husband go on their honeymoon. The school campus is designed in a neo-gothic style, similar to public schools and colleges in the United Kingdom and New England, such as Fettes College in Edinburgh. The school itself is the game's primary setting.

The town has four main districts: Bullworth Town, the town's commercial borough, housing plenty of shops and the city hall; Old Bullworth Vale, consisting of a suburb area that houses several mansions and shops, a beach and a funfair; New Conventry, a run-down, urban-poor borough, consisting mainly of tenement housing; and Blue Skies Industrial Park, the town's industrial borough, which mainly consists of factories and industrial buildings, in addition to the docks and a trailer park housing the town's poorest residents. There is also the Happy Volts Asylum, a psychiatric institute located between the Blue Skies Industrial Park and the Bullworth Academy. At the beginning of the game, players are able to explore only the Academy, but as the story progresses, the other districts are unlocked. The town's appearance also changes with the story's progression, most notably during Chapter 3, which is set during winter and, as such, the town is covered in snow.




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