Bungholio #5 [Modded Fallout TTW Gameplay]

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Published on ● Video Link: https://www.youtube.com/watch?v=hCn4WyG1U3o



Fallout: A Post Nuclear Role-Playing Game
Game:
Fallout (1997)
Duration: 43:11
46 views
1


This is just some sections of combat, not a full playthrough. I tripled the amount of enemies.

I tried to keep things vanilla except for things that I find way off base. Some of the biggest changes are:
• less AP regen
• slower leveling
• faster deterioration (armor blocks more)
• no sneak crits with guns
• better accuracy (I don't like aiming)
• perception affects accuracy
• enemies focus me (player combat priority mod)
• charisma determines number of followers
• companion kills don't give XP unless I did 30% of the damage (like fo3 was)

I'm playing on normal difficulty with my damage boosted 50% to get through the hordes quicker.

I think this is my first time not playing on hardcore. I did disable stimpak limb healing though.

Mod list: https://docs.google.com/document/d/1GerFQWi4RL_RmQ59DxZNzuaU9gq3NzLX_YplYTl2ZGg/edit?usp=sharing

00:00 Continuing on
05:00 Wheaton Armory
10:26 Accidentally triggering Dave
11:18 Old Olney
21:02 Gotta shoot em in the head
30:20 Bethesda Ruins
34:49 Evergreen Mills
37:18 Yao Gai Caves







Tags:
new vegas
tale of two wastelands



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