Burnout 2   Point of Impact "PlayStation 2" (PS2)

Burnout 2 Point of Impact "PlayStation 2" (PS2)

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Burnout 2 - Point of Impact
RétroGaming 2.0 ;0) Vous présente "Burnout 2 - Point of Impact"s an arcade racing game. All the cars are fictional, though some share similarities with real-life vehicles. The tracks portray the United States of America, but have fictional track names, except for Interstate 88, although in real-life there are two versions of Interstate 88. The races are usually circuit races where the player is pitted against several AI opponents. These races are usually set on tracks with heavy traffic. Any collisions with traffic forces the player to re-spawn nearby and triggers an in-game cinematic where the vehicles involved are damaged.

Boosting
An important feature of the gameplay is boosting. Similar to in the Project Gotham Racing series, the player is awarded for driving with style. Drifts, jumps, driving towards oncoming traffic and driving close to traffic fills up the boost meter. When the boost meter is full, the player can hold down the boost button to achieve greater speeds. By continuously boosting and driving with style, a "Burnout" occurs, where the player is awarded new boost as the boostmeter is emptied. If the boost is filled completely by such a burnout, the player can keep boosting. This is referred to as "Burnout Chaining". If the player stops boosting before the meter is emptied, the player will have to fill it up to use it again. This method of boost was replaced by a more user-friendly boost in Burnout 3: Takedown and Burnout Revenge, but returned as the method used by Race-class vehicles in Burnout Paradise.

Modes
Offensive Driving 101
An introductory mode showing the player how to use the Boost meter. By getting at least a Bronze in all lessons, new game modes are unlocked.

Championship
Here, the player races through a series of Grand Prix-style events. Additional courses and game modes are unlocked as the player progresses. Winning is done by holding the highest number of points by the end of the championship. In the Custom championship, the cars are modified versions of the ones used in the standard championship.

Pursuit Races
In Pursuit Races, the player starts as a police vehicle and is tasked with destroying another vehicle. In multiplayer, Player One controls the police vehicle and Player Two controls the fugitive. If the fugitive is rammed ten times, the police vehicle wins.

Face/Off Races
Face/Off Races are one-on-one races where the player competes against a more advanced vehicle. Winning this race awards the player the opponent's vehicle.

Single Race
Any unlocked courses are available for racing here. There are always three CPU opponents to compete against. In multiplayer, the two human players play against two CPU opponents.

Time Attack
The player races alone and against the clock on any unlocked track.

Crash
Use your vehicle to rack up as many damage points as possible. Three stages are initially unlocked, but scoring a Bronze in these unlock more stages. In multiplayer, four opponents can be challenged to rack up the most points in a turn-based tournament of three Crash areas.

Vehicles
Compact
SUV
Coupe
Pickup
Sports
Roadster
Muscle
Hot Rod
Cop Car
Oval Racer
Classic
Japanese Muscle
Gangster
Supercar
Custom Compact
Custom Sport
Custom SUV
Custom Coupe
Custom Pickup
Custom Roadster
Custom Muscle
Driver's Ed

Détails du jeu :
Nom : Burnout 2: Point of Impact
Première sortie : September 30, 2002
Plateforme (s) : (GameCube)/(PS2)/(
Xbox)
Développeur (s) : Criterion Games
Éditeur(s) : Acclaim Entertainment, Inc.
Genre (s) : Driving
Thème (s) : Racing
Franchise (s) :Burnout
Aliase (s) :B2

RétroGaming 2.0 ;0) Vous remercie bon visionnage ne perdons pas de temps passons a la suite et au suivant!!! ;0).