C++ Data Structures: Deques, Sets, Maps

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Today we went through some slightly more advanced data structures in C++, more than just the vector and string classes we know already.

Deques are vectors that allow you to pop and push at the front in O(1) time

sets/unordered_sets hold or don't hold an object

maps/unordered_maps hold key/value pairs that allow you to quickly insert, search, and delete the values from the data structure using the key.