C# Modular System for Gamemaking

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Published on ● Video Link: https://www.youtube.com/watch?v=0zwXYAyp0Jg



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Hey!

This video tries to explain the beginning of a modular system to make it simpler for someone to modify or add content to your game or for your own sake perhaps have a consistent handling for your content in your game. Heavily inspired by a talk by Brian "unormal" Bucklew of Freehold Games, so thanks be to him!

Brian "unormal" Bucklew Twitter:
https://twitter.com/unormal

My Twitter:
http://www.twitter.com/slemsvamp

Twitch:
http://www.twitch.tv/slemsvamp







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