C64 Game: Stargate (1994, CP Verlag/Magic Disk 64)

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Game:
Encounter (1983)
Duration: 2:11
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With a little effort this may be worth figuring out. Here's the docs I got from a ROM:
"The year is 2140. Many revolutionary discoveries have been made in the last few decades, including the development of hyperspace drive, which made it possible to bridge the seemingly insurmountable expanses of the universe. An encounter with other intelligent creatures was only a matter of time.

Shortly thereafter, humans made contact with life forms in the "Alpha Centauri" solar system. After initial difficulties, good scientific and economic relationships developed.

Now in the year 2140, Earth scientists are about to make another breakthrough in research. They developed a hyperspace drive with which it will be possible to visit other galaxies.

However, some raw materials are still required for this intergalactic drive, which you must now find on behalf of the earth government. The time limit is 300 days.

General information:
the complete game is controlled with a joystick in port #2.
the real events were taken into account as far as possible, e.g. b. Sun-star distance.

Special notes about the game:
1. Overview
All important data are displayed here (credit period, raw materials already mined).

1.1. Info
The required quantities of raw materials to be extracted are listed here.

2. Star Data
Under this point you can find out the distances between the stars (in light years). The additionally listed spectral classes of the stars can give important information about the habitability of the systems.

3.1 System Analysis
Here you can learn more about the habitability of the planets.

3.2 Approach
Flying to a planet is done by simply clicking on it. You are then in orbit of the planet. The travel time is one day.

3.3. Raw Material Analysis
After calling up this sub-menu, the planet is scanned for the desired raw materials.

3.4 Raw Material Extraction
Only possible if you have previously scanned the planet and made a find. You must place at least ten robots and five machines.

4. Star Map
The star map provides a better overview, with the current star always being marked in yellow. By clicking on the star, the name of the system appears at the top right.

5. Interstellar flight
The flight to a star always takes four days, although the actual space jump is carried out almost in zero time. The reason for this long travel time lies in the fact that the space jump can only take place close to the star, since otherwise too great gravitational disturbances would occur.
The rest of the way is covered in normal space, with sublight speed. If you don't have enough fuel, you will usually be rescued by the space police. Cost: 5,000 Solar, Loss of time: 7 days.

6. Market
Visiting the market takes a day since it is mostly on-planet and you are usually in orbit. Six products can be traded.

Weapons: 6,000 to 9,000 solar
Robot: 2,000 to 3,000 solar
Machines: 3,000 to 4,500 solar
Fuel: 400 to 600 solar
Computers: 500 to 750 solar
Gems: 2,000 to 3,000 Solar

6.1 Purchase
Please click on the "Purchase" field, it will then be colored green and you can choose between the products. The pointer then appears on the small plus sign. If you now press the fire button, it will be counted in increments of one.

6.2 Sale
The sale is analogous to the purchase.

7. Bank
In this sub-menu you can take out a loan of 90,000 solar and take out various insurance policies. To take out a loan, you have to click twice on "Loan".

The game is over when:
The time is up.
Your account has an amount less than - 20,000 Solar.
You have mined all raw materials."







Tags:
c64
game
stargate
cp verlag
magic disk
1994
sandy meier
stefan heidrich
stephan drewa
german