C64 Game: Thomas Bradly in Chinatown (Mama Wong case)
Designed, written and created by Sandro Certi and Franco Toldi
Thomas Bradly was a strange inspector.
Distracted, distracted, not very official... Blue eyes, very mobile... he could also see where for others there was pitch darkness...
He knew everything about Chinatown. He always knew every secret, every mystery...
He left the police three years ago.
Having received an unexpected inheritance, he didn't hesitate to give it all up. He traveled around the world a bit. Then nostalgia made him return... To Chinatown.
It's just Chinatown - someone said in a hit movie... For Thomas it's everything. He knows every street, every shop, every face. Chinatown is his home...
Lieutenant Ramirez, a friend of Thomas, heads the Investigation Department.
It all began when Ramirez, to solve a very difficult case, asked Thomas for help, made possible by his knowledge of the mysteries of Chinatown...
Then it became a continuous, subtle, lovable but intense challenge between them...
In the 1930s, the big families of Chinatown had control of the entire neighborhood and its businesses...
No more secret sects, private armies, violent struggles. Only wealth, respectability, important relationships.
But the old fire is not extinguished.
The Dragon is still crime and mystery...
Ramirez challenges Thomas in the most intricate investigations. Look for clues, evidence, motives.
Discover the culprits...Thomas and Ramirez.
A challenge against time...
Faster than his friend.
EPISODES
Mama Wong
Death in the elevator
Crime at Villa Tsui
To solve the enigma, the investigator must make logical choices suggested by the events.
To carry out actions, travel, question or search, etc. he will have to use sentences of one or more words.
In the investigation phase, if he believes he has concluded it, the investigator can say so and reach the final phase.
The investigator speaks and acts in the first person... even on a linguistic level.
Good work...