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Call of Duty: Vanguard is a 2021 first-person shooter game developed by Sledgehammer Games and published by Activision.[3][4] It was released on November 5 for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S.[5] It serves as the 18th installment in the overall Call of Duty series. Vanguard establishes a storyline featuring the birth of the special forces to face an emerging threat at the end of the war during various theatres of World War II.[6][7][8]
The game received mixed reviews from critics, with praise towards the campaign and multiplayer, but criticism for its Zombies mode, historical inaccuracies, and lack of innovation. It was deemed a commercial disappointment when compared to previous installments.
Campaign
Vanguard's campaign features similar gameplay mechanics previously introduced in Modern Warfare, such as the player being able to mount wielded weapons to flat surfaces, interact with doors and execute takedowns. New gameplay features allow the player the ability to use a more advanced tactical approach in combat such as blind firing from behind cover, breaking through destructible environmental elements or creating new paths to complete objectives by climbing walls.[9][10]
Multiplayer
Vanguard's multiplayer mode introduces a new game mode to the series, titled "Champion Hill", a successor to the mode "Gunfight", a 2v2 arena mode previously featured in Call of Duty: Modern Warfare and Call of Duty: Black Ops Cold War. Champion Hill tasks players with surviving as long as possible in a squad-based deathmatch, round-robin tournament.[11][12] Season 2 of Vanguard introduces "Arms Race", a large-scale game mode where two teams of 12 players attempt to capture five bases, or destroy them; players can also earn cash from kills and complete objectives to buy custom loadouts and killstreaks.[13] A new feature introduced to the Call of Duty series through Vanguard's multiplayer is "Combat Pacing". This allows the player to have more control over the selection of multiplayer game modes through three pre-defined pacing filters favoring different playstyles.[14] As an addition to the returning Gunsmith system, Vanguard's multiplayer features a "Caliber system", which brings greater destructibility and reactive environments to maps through different ammunition types.[15][16]
As with Cold War, Vanguard is integrated with Warzone, allowing players to progress and use weapons, operators and other cosmetics items across both titles, in addition to the existing Modern Warfare and Cold War items in Warzone.[15][16] Like prior Call of Duty installments since 2019, Vanguard's multiplayer is also fully cross-platform play compatible, with support for cross-generation gaming regarding eighth and ninth generation home video game consoles.[17]
Zombies
The cooperative Zombies mode returns in Vanguard, developed by Treyarch in collaboration with Sledgehammer Games. The mode is considered an expansion of the Dark Aether story, and acts as a prologue to Black Ops Cold War's story.[18] At launch, the game features a new map titled "Der Anfang", which combines aspects of round-based survival gameplay with the objective-based gameplay of Outbreak and Onslaught, both new gamemodes introduced in Cold War. Gameplay elements from Cold War return in Vanguard, such as Essence and Salvage currencies, and Dark Aether-powered field upgrades, in addition to classic Zombies gameplay items like perks and the Pack-a-Punch machine. A new gameplay feature, the Altar of Covenants, allows players to purchase randomized buffs every round, allowing a variety in combat builds.[19] Post-launch updates for Zombies feature additional objectives for Der Anfang, including a main quest for story progression, as well as new Covenants and field upgrades. An additional hub map, "Terra Maledicta", was also added to the game in February 2022 as part of the Season 2 content update.[20] Classic round-based maps were announced for Vanguard in April 2022, with the first map, a remake of the Call of Duty: World at War map "Shi no Numa", slated for release in Season 4.[21]
Development
Vanguard is the third title developed by Sledgehammer Games in the Call of Duty franchise after 2014's Call of Duty: Advanced Warfare and 2017's Call of Duty: WWII.
After WWII was released, the studio went through a rebuilding process regarding the organisational structure following the departure of the studio co-founders and directors Glen Schofield and Michael Condrey. In an interview made by VentureBeat about the rebuilding and the path leading Sledgehammer
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