Call of Duty: World at War - Playthrough Mission 2: Little Resistance (No HUD FULL IMMERSION)
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Even from the starting credits, this CoD took on a way darker tone than any prior releases.
It is significantly harder playing without the HUD primarily because you have no idea where enemy grenades land 99% of the time...
GameSpot praised the darker, grittier portrayal of the World War II settings. 1UP noted the significantly increased graphic violence and gore (even over the M-rated Call of Duty 4) as a significant improvement in realism, saying, "While enemies died en masse in previous installments, dismemberment and gore were essentially nonexistent. That's no longer the case — here, legs are severed, men cry out in agony as they reach for lost body parts, and gouts of blood fly as bullets pierce flesh." and that "World at War portrays the horror of WWII more accurately than ever before..."
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