Call of Duty: WW II | Mission 1 | Laara Gaming

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Call of Duty: WWII
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A modern World War II Call of Duty was alluded to in a 2014 Call of Duty: Advanced Warfare launch interview with Michael Condrey, head of Sledgehammer Games. In the interview by Metro, the interviewer asked him what the possibilities of where the next Call of Duty could go in terms of setting. Condrey responded, "Well, no. It’s curious. I can only answer from my own personal tastes, this is my own personal opinion. But some of my favourite pieces of entertainment are set in World War II. Band of Brothers, I’m a massive fan of Band of Brothers? Did you see that?" Condrey then dived further into the subject, "And that’s a great hero’s war, kind of the last that was recognised as a noble cause in a war. So yeah, I think a next-generation game with the latest production values and robustness in a World War II setting like Band of Brothers would be amazing. Now, how would it play and how would the multiplayer work after the new movement set in Advanced Warfare? That’s a tougher question than I’ve had to tackle yet…".[7]

During an interview on February 7, 2015, Michael Condrey talked briefly about the many ideas that Sledgehammer was toying around with for their next Call of Duty installment, saying that the team had "talked about new ways to play" and that these things could range from features such as "branching story-lines or third person mode or crazy changes to the multiplayer".

In June 2015, a post E3 interview with Activision CEO Eric Hirshberg and IGN occurred. At one point in the interview, IGN specifically asked Hirshberg if a return to the era was possible in the near future, to which Hirshberg replied “There are these moments where certain ideas seem to be floating in the collective consciousness, and there are two ‘meteor hitting the earth’ movies in one summer and were both in production for years.” “Those kinds of things happen,” Hirshberg said, “so there’s definitely a chasing of innovation and new ideas within a well-worn genre that lead people to similar conclusions like changing time periods. And of course, I think that opens up the opportunity for what is old is new again.”[8]

During Activision Blizzard’s Q4 Earnings Call, Activision confirmed that Sledgehammer Games would be developing the next Call of Duty in 2017. Activision also said that the Call of Duty 2017 title would "take Call of Duty back to its roots.” Activision Blizzard's COO emphasized that the game would have “traditional combat will once again take center stage,” confirming that the traditional gameplay would be returning.[9]

In developing the game, sledgehammer recruited World War II historian Martin Morgan, to help make the game as historically accurate as possible.[10] Sledgehammer Games also traveled to various places across Europe to take pictures and drawings to be used as concepts for in-game.[10] For the game's sound team, the original idea was to work with the United States Coast Guard to get the sounds for the Normandy scenes. The audio team went out with the Coast Guard, climbing into their boats and going out on the water to create more realistic-sounding water noises. However, due to legal issues related to the rights, Sledgehammer was unable to use these sounds. A garden hose was used in its place. To capture some of the sounds of fighter planes, the team used audio-recorders from a golf course near an airshow.[11]

The theme of the game was to be connected with your men, to experience the brotherhood of American soldiers during World War II. Sledgehammer was inspired by the motto of the original Call of Duty "In war, no one fights alone." so they echoed that idea to their narrative.
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