Call Of The Void - Environments

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Quake 2 -"Call of the Void" is a mod being developed by ‪@00_Zombie_00‬ , ‪@DanGmz‬ and ‪@DrugodTV‬ for Quake 2 Remastered, its still WIP.
Visit Moddb for more info: https://www.moddb.com/mods/quake-ii-call-of-the-void

"Call of the Void" is a new mod for the Quake II remaster, its a crossover between Quake1 and Quake2, featuring 7 new levels, a completely new bestiary of 41 hybrid enemies, and an original soundtrack. The level of polish and creativity makes it feel like it could belong among the official content.

"Call of the Void" picks up where "Call of the Machine" leaves off. With our protagonist trapped in the void, suddenly, they hear a voice in their mind. The entity speaking identifies itself as one of the ancient gods Vadrigar, who proposes to the protagonist to escape the void by sending them on a new mission for revenge against the Stroggs. This is in response to the Stroggs transforming the fallen Vadrigars (Chton and Shub niggurath) and their followers into partially mechanical creatures in the service of the Strogg leader Makron.

Our protagonist will travel to a new, unknown dimension where levels from both Quake 1 and 2 converge, and they will confront enemies from both franchises.

Credits:
‪@00_Zombie_00‬ : 2d / 3d art
‪@DanGmz‬ : Level design, 3d art
‪@DrugodTV‬ : Programming, level design
NHT: Music OST

Additional Credits:
Decino - Original monster sourcecode taken from Decino Infighting mod and adapted/modified to Q2 Remastered




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