Cannon Chaos

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Published on ● Video Link: https://www.youtube.com/watch?v=nqHCCZYLqaE



Duration: 8:23
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Cannon Chaos is the first game I ever made in Unity (other than tutorials and short in-class assignments). This was the final project of my Game Design class last year.
My current game, Siege, reuses and slightly modifies the player movement and camera controller scripts from this game. Cannon Chaos features gameplay elements which Siege lacks, such as primitive AI and the ability for the player to pick up and put down objects. However, what it gains in gameplay, it lacks in visuals. That is why I consider Siege to be the more ambitious of the two games.

Soundtracks:
Phase 1: Legend of Zelda Spirit Tracks, "Dark Link"
Phase 2: Legend of Zelda Spirit Tracks, "Stagnox"
Phase 3: Legend of Zelda Phantom Hourglass, "Final Boss"







Tags:
Unity
game
game design
Legend of Zelda music



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redking36 currently has 28 views spread across 1 video for The Legend of Zelda: Spirit Tracks. His channel published less than an hour of The Legend of Zelda: Spirit Tracks content, making up less than 0.11% of the total overall content on redking36's YouTube channel.