Capcom vs. SNK 2: Mark of the Millennium (Capcom - Dreamcast - 2001)

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Duration: 5:03:09
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"Capcom vs. SNK 2: Mark of the Millennium 2001 is the sequel to the fighting game Capcom vs. SNK. It was originally released on NAOMI hardware in arcades. As in the original, players select a team of fighters from various Capcom and SNK games then fight other teams, winning each battle by defeating all the opponents from the other team.

Aspects of the first game were tweaked, including the Ratio system. In contrast to the fixed system of the original, players can now freely select characters and assign each of them a number from one to four (or 'Ratio') determining their relative strength, adding up to a maximum team ratio of four. Teams can now consist of a maximum of three characters, as opposed to four in the first game. Additional characters were added, including more characters from Capcom and SNK titles outside of the Street Fighter and King of Fighters series, for a total of 48. The Groove system from Millennium Fight 2000 has been augmented to include four new systems of play based on various Capcom and SNK fighting games. In addition, the number of buttons has been increased from the Neo Geo standard of four to the six button system first seen in Capcom's Street Fighter.

The console versions of the game were first released in Japan for the Dreamcast and PlayStation 2 on September 13, 2001 (just a month after the initial arcade release). Players from both platforms could compete against each other online via KDDI's Multi-Matching service, making Capcom vs. SNK 2 the first game ever to support cross-platform play between two competing game consoles. The PS2 version would be released a bit later in other regions, but without online support. The GameCube and Xbox received an updated version titled Capcom vs. SNK 2 EO, with 'EO' standing for 'Easy Operation', referring to a game option intended for novices to the game.

Story
A year has passed since the original tournament known as Millennium Fight 2000. This time, the political conflicts of the Garcia Financial Clique and the Masters Foundation have a rematch once again by releasing a million dollar fighting tournament called Mark of the Millennium 2001/Millionaire Fighting 2001, all of the original fighters from both powers clash once again, but with more fighters both legends and newcomers.

Development & Release
Design of sprites - Because Capcom vs. SNK 2 features a roster composed of characters from numerous games and hardware eras, the appearances of several of Capcom's characters have been considered substandard in comparison to the newly drawn SNK characters. Instead of choosing to redraw its characters, Capcom took the approach of reusing old character sprites from previous games and inserting them in among the other characters. The result created a significant disparity, particularly in the case of characters like Morrigan Aensland, whose sprite from the Darkstalkers games appears retro and lacking in detail when compared to Capcom's newly drawn characters, such as Maki, Eagle, Ryu, Ken, and M. Bison. This has led to criticism of Capcom's art department. Just like the first game, the Dreamcast release of Capcom Vs. SNK 2 also links up to the Neo Geo Pocket Color and SNK vs. Capcom: Card Fighters Clash using the Neo Geo Pocket Color link cable. Doing so will enable the player to unlock all the secrets on the Dreamcast game."

game info: https://en.wikipedia.org/wiki/Capcom_vs._SNK_2

0:00 Pre-Stream Jams
3:40 Attract Mode
11:15 Training Mode
15:20 Arcade Mode 1st Run (Morrigan, Mai, Chun-Li)
49:40 Survival Mode
1:20:30 Color Edit Mode
1:31:45 NoPlays / BGM Showcase
2:40:45 Arcade Mode 2nd Run (Yuri, Sakura, Athena)
3:47:30 Network Mode
3:53:30 Small Mode (Action Replay Cheat)
4:15:20 Big Mode (Action Replay Cheat)

view via Sega Dreamcast Longplays: https://www.youtube.com/watch?v=wy0-4ez7as4&list=PLuuPtpz2AigABTqqfHKzV2XtSvMNyteq9&index=43

patreon: https://www.patreon.com/zedrapsyborg

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