Cartoon Animator 4 Tutorial - 3D Motion Converter: Camera Projection

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**Turn on subtitles for translation ( Available Language: 中文, English)
Learn more about:
3D Motion Converter: https://www.reallusion.com/cartoon-animator/3d-motion-to-2d-animation.html
Learn from the Motion Sampler, Various 3D to 2D motions ready for you to try.
https://www.reallusion.com/ContentStore/CTA/Pack/3D-to-2D-motion-sampler/default.html
Cartoon Animator 4 (CTA 4): https://bit.ly/30SyZDu
Cartoon Animator 4 Demo Video: https://youtu.be/nZftheK64KE

With the launch of Cartoon Animator 4.4, you now have the ability to apply 3D motions to your G3 characters in no time at all! This innovative new feature allows you to expand your motion library with thousands more motions that will provide you with all that you need to add dynamic new life to your character movements.

This tutorial focuses on the Camera Projection feature that is used to refine the angle appearance of your character when they are animated using 3D motions that may turn or twist. You'll learn about how to lock the projection camera to the hip as well as use the Body Flip feature. You will also learn about camera tracking and how to convert transform to root motions.

0:00 Intro
0:10 3D View Navigation
2:21 Lock to Hip & Body Flip
4:00 Camera Tracking & Root Motions

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Note: Assets shown in this tutorial serve only as reference material.

#CartoonAnimator #3DMotionConverter #tutorial




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