Cascadeur: Changing the World of Animation One Frame at a Time with Alexander Grishanin | GduX.me
Why should you stick to the laws of physics when animating game characters? What are the benefits compared to classic animation and motion capture? And what motivated Banzai Games to create its own animation software? Cascadeur’s CTO Alexander Grishanin will answer these questions and tell about the reasons why Banzai Games decided to develop its own physics-based animation editor. He will also reveal the challenges they faced while creating and adapting Cascadeur’s physics tools for real-life usage in game development.
https://cascadeur.com/
http://letsmakeagame.net/author/a-grishanin/
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