Castlevania Any% Explained: TAS Frame Rule Save in Stage 05

Castlevania Any% Explained: TAS Frame Rule Save in Stage 05

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Published on ● Video Link: https://www.youtube.com/watch?v=mNW7LWA-i0s



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Duration: 2:08
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This video goes over a setup that allows you to save 16 frames over the whip buffer setup on the Medusa head boost screen by utilizing a faster damage boost. It's a bit riskier to try overall if a top time is not the goal of the grind, but 0.25 seconds makes a difference near the top of the leaderboard. I use the wiggle setup from EndySWE as my method for performing the faster boost.