Castlevania: Harmony of Dissonance Part 1

Castlevania: Harmony of Dissonance Part 1

Subscribers:
1,890
Published on ● Video Link: https://www.youtube.com/watch?v=wlrrfk6FBkU



Duration: 1:43:45
9 views
1


Streamed/Recorded on 9-30-21. Juste Belmont and Maxim Kischine have arrived at Dracula's Castle to find their kidnapped friend Lydie. Armed with the Vampire Killer whip,Juste heads out on his own to try and find her. Juste gets the usual classic Subweapons,but can also find Spellbooks to add elemental properties to them for powerful spells. Went from the Entrance to the Marble Corridor,fighting the Giant Bat boss there. Next area is The Wailing Way. Fought another boss there called Living Armor. Room of Illusion is a pretty small area that leads to the first Warp Room,which transports us to the Castle Treasury. After some more exploring,ended up in the Skeleton Cave where we fight the boss Skull Knight. Defeating it gets us the ability to double jump! Back in the Treasury,we head to a new area with elevators and fight a Minotaur boss. Passed through the Luminous Cavern and found a new Warp Room that leads to the Sky Walkway. Fought the Devil boss,made it to the Aqueduct of Dragons,and fought the Giant Merman.







Tags:
Castlevania
Harmony
Dissonance
Castlevania: Harmony of Dissonance
Harmony of Dissonance
Part 1
Juste
Belmont
Juste Belmont
Vampire Killer
Whip
Maxim
Dracula's Castle
Castle
Subweapons
Spellbooks
Spells
Holy Water
Axe
Cross
Bible
Fire
Ice
Wind
Entrance
Marble Corridor
Wailing Way
Room of Illusion
Castle Treasury
Skeleton Cave
Luminous Cavern
Sky Walkway
Boss
Fight
Bosses
Giant Bat
Living Armor
Skull Knight
Minotaur
Devil
Aqueduct of Dragons
Giant Merman