CASTLEVANIA SOTN PSX KIND AND FAIR MOD FIZ FINAL NO GAME DESAFIANTE
The main purpose of this mod is to completely revamp the difficulty balance in SotN. If you’ve played this game before then you know that it is in dire need of such change. What has been done here is bring over Bloodstained Ritual of the Night’s mechanic of enemy stats scaling with their level value, providing a much more consistent difficulty progression throughout the game. This means mostly buffs to enemies and bosses which can vary depending on how strong each already was relative to its placement. In short, expect to find a difficulty balance that is very close to Bloodstained’s. Additional changes include knockback now being based on the nature of the enemy’s attack rather than on its damage output, removal of contact damage on Richter and Doppleganger and more.
On top of this there are more options that you can choose from:
Random enemy levels
Random enemy tolerances
Enemy damage multiplier
Continuous wing smash
Bigtoss only
#retrogaminglife #retro #retroarch #retrobat
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Castlevania: Symphony of the Night Statistics For OzzyRyu
At this time, OzzyRyu has 127 views for Castlevania: Symphony of the Night spread across 3 videos. His channel published less than an hour of Castlevania: Symphony of the Night content, less than 0.07% of the total video content that OzzyRyu has uploaded to YouTube.