CAT, I'M A KITTY CAT - Stray (Steam): Part 1
Tiggy finally gets to live her dream of being a cat, leisurely exploring a beautiful future with no other people in it.
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Stray is a 2022 adventure game developed by BlueTwelve Studio and published by Annapurna Interactive. The story follows a stray cat who falls into a walled city populated by robots, machines, and viruses, and sets out to return to the surface with the help of a drone companion called B-12. The game is presented through a third-person perspective. The player traverses by leaping across platforms and climbing up obstacles, and can interact with the environment to open new paths. Using B-12, they can store items found throughout the world, and hack into technology to solve puzzles necessary to progress the narrative. Throughout the game, the player must evade the antagonistic Zurks and Sentinels, both of whom will attempt to kill them.
The game's development began in 2015, led by BlueTwelve Studio founders Colas Koola and Vivien Mermet-Guyenet, who wanted to pursue an independent project after working at Ubisoft Montpellier. They partnered with Annapurna Interactive to publish the game, known by its working title HK Project. Stray was influenced aesthetically by Kowloon Walled City, which the developers felt could be appropriately explored by a cat. The gameplay experience was specifically inspired by the developers' cats, Murtaugh and Riggs, and the team studied several images and videos of cats for research. They found that playing as a cat led to interesting level design opportunities, though they also encountered challenges in balancing design and gameplay. The team decided to populate the world with robot characters, which further influenced the development of the narrative and backstory.
Stray was announced in 2020 and became highly anticipated. Following some delays, it was released on 19 July 2022 for PlayStation 4, PlayStation 5, and Windows. It received generally positive reviews, with particular praise directed at its artistic design, cat gameplay, narrative, original score, and platforming elements; critics were divided on the combat and stealth sequences.
Stray is a third-person adventure game. The player controls a stray cat, who traverses by leaping across platforms and climbing up obstacles, and they can open new paths by interacting with the environment, such as climbing in buckets, overturning paint cans, operating a vending machine, and clawing at objects. They must solve puzzles to progress the narrative, often involving moving obstacles. The game also presents several optional activities for the player, such as sleeping, meowing, and nuzzling up to non-player characters, all of which often elicit a response. Some of the game's levels have open world elements, allowing the player to roam at their freedom.
Stray received "generally favorable reviews" according to review aggregator Metacritic, based on 80 reviews for PlayStation 5 and 36 reviews for Windows. Chris Scullion of Video Games Chronicle considered it one of Annapurna Interactive's best releases, and Andrew Webster of The Verge named it among the best games of the year to date. VG247's Kelsey Raynor described it as "a touching tale of loss, loneliness, environmental destruction", and Ars Technica's Sam Machkovech declared it a blend of the "eerie, atmospheric exploration" of Half-Life (1998) and the "childlike whimsy of a classic Studio Ghibli film". Highly anticipated following its announcement, the game topped Steam's wishlist charts before release, and broke Annapurna Interactive's record for concurrent Steam players upon release, with over 62,000 players.
Wikipedia contributors. Stray (video game). Wikipedia, The Free Encyclopedia. July 27, 2022, 00:14 UTC. Available at: https://en.wikipedia.org/w/index.php?title=Stray_(video_game)&oldid=1100647512.