
Cathedral Gameplay
Cathedral is a game which takes you back to the roots of NES gaming. Its main focus is on exploring an unknown world.
Discover a world with towns, dungeons and hidden areas. Conquer the dungeons and find items that will help you unearth more of this strange world. Avoid both traps as well as the dangerous creatures that inhabit this peculiar place while making your way through this world, one dungeon at a time.
Development on Cathedral started in late 2014. Early development was focused on building a 2D game engine that ran on multiple platforms.
The larger part of the first 6 months in development was spent prototyping both the game engine and various tools needed for development. Cathedral has since gone from prototype to playable game and is currently in development.
Game Features:
Large non-linear world, meant for exploring!
Secrets, puzzles and side quests
Old school 8 bit action adventure gameplay
Conquer dungeons to unlock new skills and items to help you reach new corners of the world
Many distinct areas, each with it's own unique aesthetics
Several towns to visit and NPCs to interact with.
Decemberborn Interactive is an independent game developer, based in Helsingborg in souther Sweden. We love games - both to play and to develop them. Our goal is to create fun and immersive experiences through indie games. We have a passionate team based mainly in Sweden and the Netherlands, but we also employ freelancers from around the globe to help bring our project to life.
Website
http://decemberborn.com/games/cathedral
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