The interesting thing about the C-Sides is that each only has 3 rooms. The problem is that the last of those rooms has the length of two to three regular rooms and there are no checkpoints. And C-Sides are generally harder. Who thought about that ;p
The C-Sides can be really really difficult but they are also surprisingly balanced. Still love this game.
If you haven't played Celeste yet and you're a fan of a spicy platformer, this thing is definitely something you should take a look at.
This is an edited run which will focus on the attempts in each room that either did something important or completed the room. Deaths are only occasionally shown, most of the times this was the best option for a transition. The cuts might be a little hard but a blending transition was a little irritating and a fade to black transition too much.
Thank you for watching!
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