CHOU-JIKUU YOUSAI MACROSS [超時空要塞マクロス] - NES/FAMICOM - STAGES 1-4 WALKTHROUGH

Channel:
Subscribers:
13,700
Published on ● Video Link: https://www.youtube.com/watch?v=RTD11gwf1Mc



Category:
Walkthrough
Duration: 14:15
3,495 views
0


it's very fitting that one of the earliest anime licenses to grace the Famicom was Choujikuu Yousai Macross, also known as Super Dimension Fortress Macross.

This game was also a hint of things to come as it signified the first partnership between Namco and Bandai which became one company in 2005. Namco, by now an experienced Famicom developer, designed and created the game for Bandai, the owner to the rights of several successful anime licenses, to publish.

The game itself does not reflect the complexity of the Macross story, or the outstanding quality of the series' animation. Instead, it's a rather simple side scrolling shooter with little variation in enemy formation or scenery. Upon completing the three-stage mission, the game repeats itself at a higher level of difficulty. All three modes of the VF-1 Valkyrie are available to the player, but one mode is far more favorable to the player's survival than the others, so it's unlikely that a player will transform the Valkyrie much throughout play.

Your Valkyrie Fighter can assume three different forms, each with their own strengths a weaknesses. In general, the Gerwalk mode is the most balanced in terms of offense, defense, and speed. The fact that the Battroid can fire to the left works for you and against you at the same time. While you might actually wish to fire at an enemy behind you, more often than not, you will end up firing in the wrong direction when all you mean to do is retreat. Because of this, Gerwalk mode, which does not suffer from that problem, is recommended. Fighter mode should only be used if you wish to advance the game along quickly. Even though it is very thin and harder for the enemies to hit, it moves very slowly across the screen, making it difficult to dodge those attacks which are likely to strike.




Other Videos By RY0G4_


2012-09-19Street Fighter II Turbo - SNES Longplay - M.BISON Playthrough (FULL GAMEPLAY)
2012-09-19Street Fighter II Turbo - SNES Longplay - Ken Playthrough (FULL GAMEPLAY)
2012-09-18Street Fighter II Turbo - SNES Longplay - Ryu Playthrough (FULL GAMEPLAY)
2012-09-18STAR FOX 2 (Spanish patched ROM) - SNES Longplay - (NO DEATH RUN) (FULL GAMEPLAY)
2012-08-11Super Robot Pinball (スーパーロボットピンボール / Sūpā Robotto Pinbōru) - GameBoy Color - Short Walkthrough
2012-08-06Macross 7: Ginga no Heart wo Furuwa Sero!! - FIRST LIVE - GameBoy COLOR (Short Playthrough)
2012-08-06Final Fantasy VII - NES/FAMICOM (SHORT WALKTHROUGH) PART #2
2012-08-05BLAZING STAR - NEGEO MVS LONGPLAY - WINDINA PLAYTHROUGH (FULL GAMEPLAY)
2012-08-04Final Fantasy VII - NES/FAMICOM (SHORT WALKTHROUGH) PART #1
2012-08-03BATMAN: Return Of The Joker - NES LONGPLAY - NO DEATH RUN (Complete Walkthrough) (FULL GAMEPLAY)
2012-07-28CHOU-JIKUU YOUSAI MACROSS [超時空要塞マクロス] - NES/FAMICOM - STAGES 1-4 WALKTHROUGH
2012-07-26METAL SLUG X - NEOGEO MVS LONGPLAY (FULL GAMEPLAY)
2012-07-23Chou-Jikuu Yousai Macross (ARCADE BANPRESTO) COMPLETE WALKTHROUGH - FULL GAMEPLAY
2012-07-22zDOOM - DOOM 2: MOD Alien Vendetta WAD-2 + AEons Of Death WAD-MoD (SHORT WALKTHROUGH)
2012-07-19NEW Super Mario Land COLOR (REMAKE) - (NEW スーパーマリオランド COLOR / NEW Sūpā Mario Rando COLOR)
2012-07-18Terminator 2: Judgment Day - Game Boy Longplay - NO DEATH (Full Gameplay)
2012-07-17Blue Shadow (Shadow Of The Ninja) - NES Longplay - NO DEATH (Full Gameplay)
2012-07-17Wolfenstein [2009] Final Boss (Hans Grosse) + ENDING [NO DEATH RUN]
2012-07-15Street Fighter III 3rd Strike (ARCADE CPS3) - 1CC Gouki/AKUMA FULL GAMEPLAY
2012-07-14Street Fighter III 2nd Impact (ARCADE CPS3) SEAN Playthrough (FULL GAMEPLAY)
2012-07-14Emulador de GBA/GB en Java - GBA4J-v.0.87-M1 - Programmed By Ryoga (a.k.a. jduranmaster)



Tags:
Chou-Jikuu
Yousai
Macross
NES
Chou-Jikuu Yousai Macross