CHRIS VS WENDIGO! | Until Dawn Remake - Part 10 (PS5 Gameplay)
CHRIS VS WENDIGO! | Until Dawn Remake - Part 10 (PS5 Gameplay)
Today's Episode of UNTIL DAWN REMAKE sees Chris and the "Stranger" head back to the Mountain Shack to save Josh, whilst Mike makes an attempt to head back to the Sanatorium to unearth some more secrets. Both of them, however, are about to have their efforts stunted by one thing: the Wendigo!
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✅ WANT TO KNOW MORE ABOUT THE UNTIL DAWN REMAKE?
Until Dawn (2024 Remake) is a remade version of the original 2015 game, rebuilt in Unreal Engine 5. The game was released on October 4, 2024. It is playable on PS5 and PC, as opposed to the original PS4-exclusive.
Until Dawn is designed to be played multiple times, as players cannot see all content with a single playthrough. Each playthrough will last about seven to nine hours in length, and the game mechanics utilize an in-game system called the "Butterfly Effect", in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings for each character.
Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. The developers have stated that Until Dawn has "hundreds of endings." Different endings have different variations depending on the combination of characters alive at the end of the game.
The gameplay is focused on exploration, quick-time events and discovering clues, as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood Mountain. Unique to Until Dawn is its Don't Move mechanic, prompting the player to keep their controller as still as possible during tense moments.
Totems are also scattered across the mountain, providing visions of potential future events to help and guide the player.
A system is added to keep progress of all the secrets you find, which can help you piece things together. The player will take control of each of the eight characters and can make simple choices, which will affect the way the game plays out, resulting in deaths or other mayhem.
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