Chuck Rock: (SNES) Drowning Storage & Softlock Glitch.

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Subscribers:
288
Published on ● Video Link: https://www.youtube.com/watch?v=ngJhzY56C5E



Game:
Chuck Rock (1991)
Duration: 1:20
118 views
1


I'm not the first one to find this bug, check here for more info: https://youtu.be/5vaJMvJESQQ?si=_Ut32-CyLq39ofeL

For unknown reasons, if Chuck drowns underwater by running out of health
while swiming or stay too long with the last live remaining (0 lives), the game will get confused.
While the game over screen appears and returns back to the tilte screen as expected, Chuck's state is not reset back to normal upon restarting the game backup, at first glance, it looks quite normal.
But if you die by either hazard surface (lava, spikes, posion, etc...), or by pressing SELECT while the game's paused, Chuck's animation will be incorrectly displaying drowing, instead of kneel fall like in regular gameplay.

Additionally, if this is done with hazards surfaces described above, the game locks up by launching Chuck upwards till' getting stuck at the top of the screen. The only way out is to reset the game then...

#gaming #glitches #snes #supernintendo







Other Statistics

Chuck Rock Statistics For IF.Extras25

IF.Extras25 presently has 118 views for Chuck Rock across 1 video, and less than an hour worth of Chuck Rock videos were uploaded to his channel. This makes up less than 0.08% of the total overall content on IF.Extras25's YouTube channel.