Chunk Loading and Unloading w/ Marching Cubes Procedural Terrain

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Published on ● Video Link: https://www.youtube.com/watch?v=TON2QFjaXtk



Chunks
Game:
Chunks (2016)
Duration: 0:47
240 views
4


I'm working on a new project. The idea is that you are on a miniature planet, and you can explore it. (That is as far as I have figured it out.) The terrain is going to be procedurally generated voxel terrain rendered with the Marching Cubes algorithm. The world is split into 16x16x16 voxel chunks. Pictured here is the north pole of a perfect sphere with a radius of 256 meters. Objects spawn in around the player at random locations. These objects successfully "unload" (get disabled) and "reload" (get enabled) as chunks load and unload.







Tags:
marching cubes
chunks
procedural generation



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There are 240 views in 1 video for Chunks. His channel published less than an hour of Chunks content, less than 0.06% of the total video content that Xenon Neko has uploaded to YouTube.