Cities: Skylines | After Dark | Foggy Hills | Neverdark | #10 | Death waves & the City waves back
Cities: Skylines After Dark is an excellent city building simulation game, that takes the city building genre to a new level, the game also boasts a fully realized transport system, meaning that traffic is modelled correctly (not just for show) and bad traffic can be the doom of your commercial/industry and even your city!!!
After Dark is a DLC that adds more buildings, zones, and vehicles aimed at the night, but the Day/Night cycle is part of the base game update and is a FREE update to all Cities: Skylines players.
So let’s play Cities: Skylines After Dark a game from the makers of the Cities in Motion and err Cities: Skylines!
This gameplay recorded on the Foggy Hills map, suggest a map for future gameplay. Stock or from the Workshop
Cities Skylines: http://www.citiesskylines.com
DISCLAIMER:
The After Dark DLC was provided by Paradox Interactive for FREE, and in no way changes my opinion/view of the DLC, or my view on DLC in general.
Map:
Foggy Hills
Mods:
Extended Public Transport UI
Chirp Remover
25 Spaces - Can unlock full map
Tree Brush
Pause on load
Traffic Mananer + Improved AI
Auto Line Color
Automatic Bulldoze
Buildings:
None
Interchanges:
2 lane Under-Overbout
3 lane Under-Overbout
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I have a Patreon, It's there to help with the costs of hardware & games, totally 100% optional. Checkout the info here: https://www.patreon.com/PeterTaylor
Music in this video was in game or by
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Steam Workshop (Maps and Saves): http://steamcommunity.com//id/PeterTaylor/myworkshopfiles/
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Patreon: https://www.patreon.com/PeterTaylor #CitiesSkylines
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