Clair Obscur Director On DLC, Turn Based Combat, Games That Influenced Combat, Small Teams & More

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Today we're checking out a new interview with Clair Obscur: Expedition 33 director Guillaume Broche where he discuss the art style of Clair Obscur, the games that influenced the game's combat, how they wanted to expand on turn based battles, how having a small team was a key to their success and so much more. Let's check it out!

Source:
https://news.denfaminicogamer.jp/interview/2505223a

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