
Classes GAMEPLAY GUIDE - Whitaker Forest Dungeon Run with Seven Class Use - Spell Rotation
#adventurequest3d #classes #gameplayguide
Just small guides for new players about classes gameplay and whitaker forest dungeon run where it's one of the best place to farm level and class experiences. Think there are six more classes left will be include in a separate video.
WARRIOR - Area of effect spell damage focused still two targets is the best to fight at a time. More than that is risky unless you got ultimate ready. This will make faster farm since if you die, waiting respawn time gonna be a drag. Initiate with the strong jump attack on one target fight. If multiple enemy fight start with Swirl skill for defend up buff, mitigate damage.
Most starter class have special normal attack on the third hit, fourth hit on healer. Optimize it by using your class spell after your target has taken damage from the special normal hit for faster kill.
MAGE - The only starter class without the special attack but the third fireball and ice spear enhance the skill effect. Fireball will deal big damage and become AoE in small radius while Ice Spear upgraded into Damage Over Time and inflict enemy with slow movement speed status. Three fireball with Thunder abilities make overkill which is bad. So you just spam fireball till a target is killed or three Ice Spear with Thunder since icy not a damaging skill. Thunder and Meteor ultimate are Channeling type abilities. Do not move while using them to avoid cancellation.
People who are new to this kind of game don't know the best rotation for Mage class. That's why I use it longer than the others.
ROGUE - Class with only single target spells. One on one with your enemy is the best and the method is pull it from their group. Initiate with kick, reduce enemy attack. Four poison stack are good enough before you use the heavy poison skill no need for full stack, it's unnecessary since monster on battlefield just with small health.
HEALER - Start with Regen ability so you charge up the spell damage stack while performing the four normal hit for special attack. Use the holy ball throw skill to increase your attack stat before nuke target with Regen second ability, the light explosion for more damage. Just like Rogue poison no need for big stack since mob had small HP.
GUARDIAN - One or two use from first skill to gain Mark stack good enough to deal average high damage from straight line taunt spell and the amount of healing you get. You can fight many enemies at a same time when your resources, current health and mana are high also with ultimate on for armor up buff.
RANGER - Trap ability cooldown is long. While waiting it you just fight a target with first skill spam. When trap ready, group up your targets initiate with it then use rain of arrow.
DRAGONSLAYER - Know your enemy, boss doesn't have channeling skill so doesn't need to enhance your slash for silence debuff. Focus power up on first spell which contribute the most damage on your fight.
Party run more fun and faster if most of players use classes with area abilities. Don't forget to change server to red which easier for you to find parties since it's the most populated.
#skullz #dungeon #gameplay #guide #aq3d #whitakerforest #heartwood #experiencefarming #rotation
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