Clock Tower: The Struggle Within 100% All Endings [HD]
Player: Chiara
All Endings
Philip and Kathryn Tate are waiting in their dining room at their house. Philip tells his wife that their niece, Alyssa Hale, will be arriving that night, and attempts to comfort her by saying that their daughter Ashley Tate will be home soon. A noise is heard at the door, and Kathryn gets up to check it it's Ashley. Philip mumbles to himself about the Maxwell Curse before Kathryn's scream is heard at the door, and he rushes over...
[Game]
Clock Tower II: The Struggle Within, known as Clock Tower: Ghost Head (クロックタワーゴーストヘッド) in Japan, is a PlayStation point-and-click survival horror game and the third installment in the Clock Tower series. It was developed and published by Human Entertainment on March 12, 1998 in Japan and later published by Agetec on October 31, 1999 in North America. It was released as a PlayStation Classic on the Japanese PlayStation Network for PlayStation 3 on May 9, 2012.
The game is a spin-off story with little to no connection to the story of the Barrows/Burroughs family or Scissorman, nor is there an actual clock tower in it, nor was Clock Tower director Hifumi Kono involved with it. Instead, it was made by the development team without his input.
It is not set in Europe as many of the other Clock Tower games are; it is set in Osaka, Japan. In the North American version, the setting was changed to Salinas, California for unknown reasons, possibly because Agetec felt that Americans couldn't handle the Japanese "culture clash". The characters were given Westernized names. However, untranslated Japanese can be seen in the hospital entrance and even in the intro, there are Japanese-styled buildings, including a Shinto shrine, leading to odd suspension of disbelief. The game also contains various Japanese-styled rooms and samurai armor. A fan retranslation exists.