CLOSE CALL - The Last of Us REMASTERED

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We jumped into some of The Last of Us Multiplayer on the launch day of the remastered version for the PS4. The mode holds up pretty well on the Ps4 with the new controls so we shall see how we do in game. We will likely do terribly and that will be that :)

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In Factions, players lead a clan of survivors through 12 weeks, either as "Fireflies" (yellow) or "Hunters" (blue). There are no multiplayer abilities unique to either faction, and at the end of 12 weeks, choosing the other faction does not reset the player's progress. Each match played counts as one day, and gives the players opportunities to gather supplies to fuel the clan's growth and progress.

At the start of every game, the player will be told the target amount of supplies needed to keep the clan healthy. Any extra supplies over the amount needed will be used to entice more survivors to join your clan. If the necessary amount of supplies is not met, survivors will begin to go hungry, or get sick and die. Hungry and sick survivors can be healed by meeting the target amount of supplies during each day.







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