Co-Op In Horror Games & Why I Think It Doesn't Work
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Amata discusses the topic of co operative play in survival horror games, and the pros and cons to having another person in these scary experiences. She muses on what makes games like Slender (including Hospice and Sanitarium), Amnesia: The Dark Descent and Silent Hill 2 so scary, and why having a human partner in these types of horror titles will detract from the fear that a player feels.
She discusses in great detail why she thinks co-op should not be brought into horror games, and why she thinks the co op element in the upcoming Slender title will take away from what made the original so terrifying. She boils what made that game so scary to it's basic building blocks, and analyses the effect a human or AI partner would have on the scare factor of the game.