Is Skill Based Footstep Audio Really in Modern Warfare II?
One big claim that has been floating around the Modern Warfare II community is that audio levels are being altered for different players based on their skill level, effectively nerfing higher skilled players' ability to hear enemy footsteps. Today I wanted to investigate these claims by analyzing the evidence provided while also sharing my careful tests to compare accounts with different skill levels. What are your thoughts on this Skill-Based Audio situation?
00:00 - Whats Happening
1:30 - XclusiveAce Test 1
7:19 - Test 2
10:04 - Plot Twist
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