Coding Challenge #46.2: Asteroids with p5.js - Part 2
In this two part coding challenge, I use the p5.js library to create my own version of the classic Atari video game Asteroids! Code: https://thecodingtrain.com/challenges/46-asteroids
πΉοΈ p5.js Web Editor Sketch: https://editor.p5js.org/codingtrain/sketches/VtYr6E4_M
π₯ Next video: https://youtu.be/JUDYkxU6J0o?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
π₯ All videos: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
References:
π Asteroids on Wikipedia: https://en.wikipedia.org/wiki/Asteroids_(video_game)
Videos:
π₯ Asteroids Part 1: https://youtu.be/hacZU523FyM
π₯ Polar Coordinates: https://youtu.be/O5wjXoFrau4
π₯ Livestream Archive: https://youtu.be/VFnF87-JNtY
Related Coding Challenges:
π #81 Circle Morphing: https://youtu.be/u2D4sxh3MTs
Timestamps:
0:00 Asteroids - Part 2
0:49 Add a Laser object
7:13 Add collision detection
11:44 Add a breakup function
15:38 Loop through the asteroids backwards
19:38 Use concat to add the new asteroids to the array
22:47 Remove the asteroids if their size falls below a threshold value
24:13 Check if the ship hits the asteroid
26:03 Possibilities for variations
27:00 Remove lasers that are offscreen
Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound
π Website: http://thecodingtrain.com/
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π₯ Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH
π₯ Intro to Programming: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA
π p5.js: https://p5js.org
π p5.js Web Editor: https://editor.p5js.org/
π Processing: https://processing.org
π Code of Conduct: https://github.com/CodingTrain/Code-of-Conduct
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#atariasteroids #polartocartesiancoordinates #p5js #javascript