Coding Chaos with Kaado: Making Enemies for Droian! (Godot, Metsys, Autotiles)
The code may be chaotic, but the fun is guaranteed! Dive into the full VOD of last Friday's epic Droian development stream with Kaado.
Witness the journey (and occasional struggles) of bringing Droian to life on the Godot engine. In this stream, Kaado tackles:
Enemy wrangling: Creating fearsome foes for Droian to conquer.
Bug squashing: Confronting the dreaded colliders and other pesky gremlins.
Dev magic: Weaving code to craft the world of Droian.
Hilarity and (maybe) a few rage quits: Because game development is a wild ride!
⌚Timestamps⌚:
00:00 The Beginning
00:25 Stream Intro and a Little Catch Up with Kaado
17:00 THE BUGS🪲
22:00 Figuring Out Why the Colliders Are Being Fussy
31:50 The Problem Persists
48:00 The Colliders of PAAAAAAIN🙃
01:16:00 - Oh So This Is the Problem? Maybe?
01:39:00 If You Are Still Watching in This Part We Love You 🥰
For more Untitled Game Studios shenanigans:
👀 Catch us live every friday on Twitch: / untitledgamestudios
🎮 Check out our YouTube Channel: @untitledgamestudios
💻 Visit our official website: https://ugs.pt
#Droian #RetroGaming #Metroidvania #SciFiHorror #GameDevelopment #Kaado #UGS #Godot #Gdscript #debuggingGodot #debugging #IAN #TwitchVOD