ブルータリズム建築パズル Cognition Method: Initiation [playthrough]

ブルータリズム建築パズル Cognition Method: Initiation [playthrough]

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Published on ● Video Link: https://www.youtube.com/watch?v=WMgPuJOJcSw



Cognition Method: Initiation
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Let's Play
Duration: 27:15
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[Brutalism ブルータリズム] https://www.youtube.com/playlist?list=PLqnMDAwv_U-xuK12x4TmJ-344D2z1zJyc
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https://store.steampowered.com/app/1554860/Cognition_Method_Initiation/
https://www.cognitionmethod.com/
This is a free demo for a game called Cognition Method. Cognition Method is a story-driven, first-person puzzle game combining innovative gameplay mechanics of altering gravity and a surreal, otherworldly setting. Earth is on the brink of demise when the scientists discover the Cube, a mysterious space structure of unknown origin. The Cube is believed to hold the key to solving humanity's problems and transforming mankind once and for all.
Shortly after a scientific expedition reaches the core of the artifact, all contact with it is lost.
It is now up to you to venture into the artifact and uncover its' secrets. You will soon learn, however, that the Cube is a bizarre and perilous place, and its' secrets are protected by a series of trials featuring impossible geometry and changing gravity.
The first few levels are now available for free via a demo, to give you a glimpse of what is in store in the full game.

FEATURES
Look at the world from different angles - altering gravity is the core mechanic of the game, allowing the player to bend the laws of physics;
Enjoy unique aesthetic of minimalist architecture, with visually clean levels constructed from concrete and sunlight;
Explore the environment, full of narrative secrets to discover.

THE TEAM:
At the moment, CM is our side project — a personal space where we can put our thoughts into shape.
We are a small team currently working on AAA projects all around the world.
Andrew Indrikson, Senior technical artist @ Activision Blizzard, USA
​Michael Holub, Senior Software Engineer @ Outfit7, Slovenia​
Timur Ozdoev, Environment artist @ CD Project RED, Poland
Alexandr Novitskiy, Concept Designer @ Eleventh Hour Games, Ukraine

Music was written by Damon Delakrua

We have worked on this game for the last two years and now we want to present to you the playable teaser, introducing core game mechanics.
The full game is scheduled to release in 2022 on Steam and consoles.







Tags:
playthrough
game
実況プレイ
ゲーム実況
japanese
日本語
ブルータリズム建築
brutalism
puzzle
Cognition Method: Initiation
Cognition Method
Michael Holub
Andrew Indrikson
Timur Ozdoev
Alexandr Novitskiy
Damon Delakrua
sci-fi