Command and Conquer 4: Mastodon Unit Footage

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MASTODON
Designation: AW-12
Affiliation: GDI
Role: All-Terrain Base Assault
Introduced: 2069
Class: Offense
Armament: Chin-Mounted Artillery Battery, Dual Missile Launchers, "Depth Charge" Emergency Ejection System (Upgrade)
Type: Heavy Quadruped Walker
Speed: Slow

Battlefield Specifications
The Mk. II Reborn
The Mastodon walker is the reincarnation of the mighty Mammoth Mk. II from the Second Tiberium War. Thanks to redesigns of the original Mk. II and advancements in technology, the Mastodon is substantially less expensive to build and maintain than its predecessor, allowing it to be deployed in groups. These groups, affectionately known as "herds", have been deployed to the front to fight Gideon and his Separatist forces. Mastodons are the ultimate ground weapon in the GDI arsenal, and to reflect their status and power, each individual Mastodon is named after a great conqueror in history.


Armed to the Tusk
Unlike many of GDI's recent units, the Mastodon is not designed to defend the TCN, but to destroy any and all opposition to GDI.

The Chin-Mounted Artillery Battery is the Mastodon's primary weapon; when fired, the battery launches four artillery shells along its line of attack, decimating not only the intended target but all enemy units in the line of fire. The Mastodon also has two missile launchers, dorsally mounted, to protect it from air attacks. Although the Mastodon intentionally dropped the expensive railguns of the Mk. II in favor of the cheaper artillery battery, military commanders believe the ability to deploy multiple Mastodons, thanks to reduced production costs, is worth the tradeoff.


Up Close and Personal
Mastodons are frequently deployed in groups to provide overlapping fields of fire, as the artillery battery can only attack targets in its forward arc. Despite this precaution, some Mastodons become isolated from friendly forces and are susceptible to speedy enemy units that move in close to capitalize on the Mastodon's limited firing arc. GDI engineers have analyzed the problem and have recently begun outfitting Mastodons with the "Depth Charge" Emergency Ejection System to allow the Mastodon to handle these situations. When activated, the system ejects several stored explosive shells from the Mastodon's flanks; these "depth charges" are powerful enough to deal massive damage to any enemy units in close proximity, but the flechette shrapnel is light enough to bounce off the heavy armor of the Mastodon's own legs. The system has proven to be highly effective in increasing survivability, but most Mastodons will require retrofitting as only the newest models comes standard with the feature.


The Harder They Fall...
The Mammoth Mk. II boasted an experimental self-repair system to help keep the monumental walker in working shape. Recently, GDI engineers revamped this old concept and adopted the Nod-derived nanotech repair module to create the Mastodon's Backup Systems. The backup module will activate upon catastrophic system failure and will begin to slowly repair the disabled Mastodon; given enough time to rewire and repair the failed systems, the Mastodon husk can be brought back online without assistance from an engineer.







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