Command & Conquer 4: Tiberian Twilight - UK Launch Event Trailer - PlayJamUK

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Command & Conquer 4: Tiberian Twilight
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View the Command & Conquer 4 UK launch event trailer and find out what Joe Kucan, Dan Sheridan, and RTS gamers think about the Command & Conquer series.

Command & Conquer 4: Tiberian Twilight is an upcoming video game and the latest installment of the popular Command & Conquer franchise currently under development by EA Los Angeles exclusively for Microsoft Windows and is set for release March 16,and March 19, 2010 in North America & Europe. It will constitute the final chapter in the Tiberium saga.

In addition, Command & Conquer 4 will require the player to be online at all times regardless of whether the player is playing single-player campaigns or skirmishes or online play, however EA is currently considering whether to create an offline mode for players to play the Campaign offline. Command & Conquer 4 will also utilize EA's own servers for online play, rather than Gamespy Servers which EA has relied on for Command & Conquer games in the past.

Tiberian Twilight is the final game in the Tiberium Universe to feature Kane. It will have a sterner and more mature tone compared to previous games in the series. The prologue to the game takes place in the year 2062, 15 years after the events of Tiberium Wars which led to the invasion and defeat of the Scrin, and 10 years after the final events of Kane's Wrath, where the prophet regained possession of the Tacitus.

During this time period, Tiberium has spread all across Earth and is still spreading at such a rate that the whole planet is expected to become uninhabitable by 2068. Humanity is on the brink of extinction.

At this time of crisis, the leader of the Brotherhood of Nod, Kane, heads straight for the headquarters of the Global Defense Initiative with the Tacitus, in hopes of forming a "Tiberium Control Network", which would allow the spread of Tiberium to be controlled, as well as turn it into an inexpensive power source.

The campaign itself starts 15 years after the formation of the alliance between the two factions, as the Tiberium Control Network is nearing completion. However, extremists from both factions cause unrest, which sparks the Fourth Tiberium War and puts an end to the alliance. Tiberian Twilight will complete Kane's story, revealing his identity and motives. The Tiberium Universe may continue beyond C&C4, though C&C4 will end the Kane story arc.

There will be only two playable factions, down from the three in Tiberium Wars: The GDI and the NOD, both staples of the Tiberian series. Each faction will be split into three upgradeable classes: offense, defense and support. Each class will have its own specialized focus but will all be equally competent in battles. The classes would consist of mostly their own unique units with the only shared unit among classes being the engineer, and will each consist of a unique set of units, structures, powers and upgrades which will form a full faction. The Offense Class is focused on tank-based, front-line combat like a classic faction in previous Command & Conquer games. The Defense Class is focused on infantry-based combat as well as strong base defenses such as bunkers and turrets, they are also the only class to have access to superweapons. While the Support Class is focused on air-combat and custom vehicles to traverse the environment, and the Support Class is also equipped with special powers which are used to assist teammates.

Tiberian Twilight will feature two non-playable factions which return from previous games in the Tiberium Universe: The Scrin (Tiberium Wars) and the Forgotten (Tiberian Sun). The latter were confirmed in the August edition of the PC Powerplay gaming magazine, which featured a cover story on Tiberian Twilight. It was revealed that The Forgotten, who were excluded from Tiberium Wars (but present as controllable units as the Mutants), would return as a minor part of the story as well as a neutral class on the map whom you can either battle against or ally with like the Mutants in Tiberium Wars. The Scrin will not be playable, and unlike in Tiberium Wars, their story will not be continued from their perspective like in the extra Scrin Campaign in Tiberium Wars.




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