Command & Conquer Generals - Infantry Exporting (sort of)

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Published on ● Video Link: https://www.youtube.com/watch?v=ePjUx_l3dqw



Duration: 35:34
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Susan Wojcicki is banning everyone who tells the truth about the 2020 election fraud, Hunter Bidens laptop, Joe Bidens business deals with Ukraine, the US bio labs, the Ukraine war with Russia, the covid "vaccine", terrorist organisations like BLM and antifa...

Come find us on the free and intelligent platforms:
- https://rumble.com/user/1738Creations
- https://odysee.com/@1738Creations:c
- https://www.bitchute.com/channel/yVh3u7eYhgnu

Fuck YouTube. They are a Nazi propaganda organisation spreading lies and misinformation.

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You're killing yourselves, you're killing future generations by following snowflakes. Get educated.

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Command and Conquer Generals Modding Playlist:- https://www.youtube.com/playlist?list=PLoKC73clba2ILbkGkm983QFuQzYwHbzF5

Downloads:

# This is a RenX with a fully linked skeleton and mesh for the USA Ranger
- https://drive.google.com/file/d/1hU2-uSpKGDU4d-XoBmjNdH02HIXiSXEW


Timestamps:

00:00 - 02:06
-- General info

02:06 - 04:13
-- Setting up files

04:13 - 08:22
-- Explaining the Seagle importer (why I'm not using it)

08:22 - 13:14
-- Importing the USA Ranger and exporting it as a mesh (_SKN)
--- Issues you are likely to encounter without using a spacewarp

13:14 - 20:41
-- Applying the spacewarp, auto-linking vertices to bones and exporting
--- Then looking for auto-link issues in the game

20:41 - 23:22
-- Manually linking vertices to bones
--- This will fix the vertice sticking out of the back
--- ...and I missed a few vertices on the gun

23:22 - 26:00
-- Manually linking the gun vertices to the gun bone I missed the first time!

26:00 - 27:34
-- Exporting a skeleton file
--- The wrong way then the right way

27:34 - 29:09
-- Creating a very simple skeleton animation and exporting it

29:09 - 31:13
-- If you do use the Seagle importer, this explains some differences you may encounter

31:13 - end
-- Cloning a unit and adding a new texture using a hex editor







Tags:
CNC
command and conquer
generals
zero hour
mods
modding
infantry
skeleton



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Command & Conquer: Generals Statistics For 1738 Creations

Currently, 1738 Creations has 17,245 views for Command & Conquer: Generals across 26 videos. The game makes up 12 hours of published video on his channel, or 19.19% of the total watchable video for Command & Conquer: Generals on 1738 Creations's YouTube channel.