Command & Conquer: Tiberian Sun Hardcore (DEATHLESS) - Nod 17 - A New Beginning
In the Nod Campaign of Tiberian Sun, we play as Commander Anton Slavik, assisting him in enforcing Kane’s will throughout the Second Tiberium War. Tiberium is the key to the next stage of human evolution, and the Global Defense Initiative (GDI) refuses to acknowledge the purity of the sacred crystal. They seek to deny the gift of divination, the Technology of Peace, to the loyal followers of the Brotherhood, and for that, the infidels must be purged. One Vision, One Purpose! Peace through Power!
Everything is in place. With the Ion Cannon in our hands and Jake McNeil “persuaded,” we can breach the GDI Firestorm perimeter and establish a foothold from which we will build up an army capable of leveling Hammerfest.
Though, perhaps that won’t matter. We have 3 hours to set up 3 ICBMs to strike down the GDSS Philadelphia before its manually-controlled Ion Cannon vaporizes Kane’s World-Altering Missile. When we inevitably win, the WAM will launch and Kane’s vision will finally be realized.
In the Command and Conquer: Hardcore series, we will explore whether or not it is possible to beat Tiberian Sun without losing any units or structures.
RULES:
1. Only units that are controllable can count towards deaths.
2. Units that die during cutscenes don't count even if it may show up on the game statistics screen.
3. Passive Defenses (walls and gates) do not count.
4. Selling buildings does not count.
Download the TS Client here:
https://www.moddb.com/mods/tiberian-sun-client/downloads/tiberian-sun-client-600-with-videos
Unlike the Origin version, this will actually work on newer Windows operating systems.
Feel free to drop cool challenge ideas in the comments.
0:00 Intro
0:11 Cutscene/Map Briefing
1:18 Establishing Battlefield Control...
2:53 New Construction Options
4:12 Contact
4:58 Defense
7:14 Stabilizing & Mechanics Discussion
8:42 Defense 2
10:06 Hunker Down
11:31 On the move
13:06 Missile 1 & Defense
15:38 Scouting
17:00 :|
17:11 More Scouting
18:00 Reinforcements have arrived
19:09 Attack
20:13 Crippled
20:24 Repair Break (poggers)
20:36 Preparation
20:57 Flavor Text
21:28 More Preparation
22:32 Hostile Takeover
23:28 Scouting & Even more Preparation
26:00 Ready
27:00 Moving & Defending
30:00 Prodding
30:46 Waiting
32:06 Back to Prodding
33:24 Going in
34:20 Sabotage
36:37 Breach
37:58 The End
40:21 Mission Accomplished/Final Cutscene
42:46 Mission Statistics/Rambling
44:32 Credits
#commandandconquer #deathless #challenge #tiberiansun #brotherhoodofnod
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