Command & Conquer Yuri's Revenge [Mastermind Sixth sense]
#MasterMind #PsychicSensor
--Background--
"Mastermind Sixth sense" Caused by the integration of invisible technology (Continued from technology "Gap Generator")+"Mirage Tank Technology"+"Chrono Technology"
+"Technology to create illusions from the psychic power" of "Yuri"+"Technology of Sensor of Psychic Sensor".
"Yuri" decided not the technology "Gap "Generator" vs. "Master" Mind" because it uses energy.
Instead, it replaces its "Gap Generator" with a "Super Psychic Sensor" which reveals invisible targets and structures.
and by combining too many technologies As a result, "Mastermind Sixth sense" has internal problems.
--Strength--
1. Difficult to see
2.Can contain 1 infantry unit The infantry inside can fire.
3. "Psychic Sensor", moveable type
4.When installing "Psychic Sensor" on "Mastermind Sixth sense" will get the effect of "Force Shield".
5. "Magnetron" cannot lift "Mastermind Sixth sense" and "Psychic Sensor" on "Mastermind Sixth sense".
Will not take damage from "MagneShake".
6."Chrono Legionnaire" cannot be frozen.
7."C4" does not work with "Psychic Sensor" of "Mastermind Sixth sense".
8."Psychic Sensor" for "Mastermind Sixth sense" can bring 1 unit of infantry or any vehicle inside.
9."Psychic Sensor" for "Mastermind Sixth sense" is not power.
10."Psychic Sensor" for the "Mastermind Sixth sense" is anti-hypnotic
and Engineers cannot take over.
11.The illusion of the "Psychic Sensor" for the "Mastermind Sixth sense" will not appear on the minimap.
12."Mind Control" of "Mastermind Sixth sense" can only hypnotize 3 targets. ("Yuri" cancels the original form of hypnosis. for "Mastermind Sixth sense")
13. Sensor distance of the sensor line Equals the vision range of "Mastermind Sixth sense".
14. There is a sensor to detect attacks.
15. "Mastermind Sixth sense" was developed. This makes it possible to deal with disguised units.
16."Psychic Sensor" for "Mastermind Sixth sense" Working Auto
17."Mastermind Sixth sense" has 50% more HP than usual.
--Weakness--
1. Too expensive (because of buying equipment and parts)
2. There must be a lot of things to work with.
3. Players must calculate carefully before purchasing because "Psychic Sensor" for "Mastermind Sixth sense" cannot be re-purchased after "Mastermind Sixth sense" dies.
because it will cause a turbulence of time
4."Psychic Sensor" for "Mastermind Sixth sense" cannot be sold.
5.Can't destroy trees, walls, bridges
6. Walls can block "Mastermind Sixth sense".
7. Because "Mastermind Sixth sense" development is not complete. thus causing a grave error The flow of time will be turbulent causing your game to crash.
8.If you put infantry soldiers into the "Mastermind Sixth sense" after "Mastermind Sixth sense" install "Psychic Sensor".
"Mastermind Sixth sense" will install "Psychic Sensor" on the ground instead (because the "Mastermind Sixth sense" is not complete)
9.If "Psychic Sensor" for "Mastermind Sixth sense" is attacked, "Mastermind Sixth sense" will also be damaged.
because it is installed on the "Mastermind Sixth sense"


